Tag Archives: wireframes

Part 5 of the Series: What Makes a Wireframe Good (or Bad) (button design)

Today’s wireframe continues the topic of good navigation and user-friendly UI design, but I will focus more specifically on the design of buttons, also known as button design. The importance of well-designed buttons is often overlooked, but as the wireframe … Continue reading

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Wireframe Review Series: What Makes a Wireframe Good or Bad, Part 4

In today’s blog post I would like to come back to the discussion of an important element of user interface design, namely navigation.  I already talked about navigation in connection with the last wireframe that I reviewed. After analyzing a … Continue reading

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Wireframe Review Series: What Makes a Wireframe Good or Bad, Part 2

In this post I will continue with the wireframe analysis series. Just to remind readers, I am doing a series of blog posts, in which I review wireframes to give beginners in this field an idea of what wireframes can … Continue reading

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Wireframe Review Series: What Makes a Wireframe Good or Bad

I decided to create a series of blog posts, in which I will review a variety of different wireframes. I thought it would be helpful to give readers who are new to the area of wireframing a general idea of … Continue reading

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User Interface Design in a Mercedes Benz

“I don’t want my life to stop when I enter my car”. User feedback from MB research. Mercedes Benz has unveiled it’s sleek new “iPhone Interface Plus” at this year’s IAA Motor Show. The iPhone Interface Plus is a multimedia … Continue reading

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Advantages of Wireframe Software and Clickable Wireframes

When creating a website or a web app it is important to be able to quickly conceptualize possible user interface designs that can be used to communicate, refine, and test out ideas and concepts. This is where wireframing comes in … Continue reading

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Requirements of High Fidelity Wireframe Software

Wireframes of the user interface design of websites and software applications tend to come in two main guises. A wireframe is either more like a “blueprint plan” of a user interface design or more like a detailed “model house” that … Continue reading

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Usability Methods Explained: Design Patterns

What are design patterns? In the world of interface design, design patterns are repeatable solutions to commonly occurring problems within a software program or, more precisely, its interface design. They are patterns of problems that keep occurring during the interface … Continue reading

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